In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, we can track projections to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.
Watch this guys room totally change into the movie he is watching. This system does live projection onto everything in the room.
Related articles
- Mind-blowing 3D projection (blogs.adobe.com)
- Sony Move and camera synchronization gives the illusion of a holodeck (nextbigfuture.com)
- PS3 ad makes Holodeck tech look possible (gamesradar.com)
- Video: Projection System Turns Room Into Movie You Are Watching! (geektyrant.com)
















February 6, 2012 at 4:59 pm
Really cool!
As technology improves, projection mapping just keeps getting better and better! The possibilities seem almost endless!